Dragon Ball Legends: villains and regeneration

While many are thinking how to get the new Gohan SSJ2 without leaving the salary, the reality is that in the current goal of Dragon Ball Legends we have a simply devastating team. First because the synergy between them is spectacular, and second because they are the perfect counterpick to most saiyans that you will find in the PVP . Because we’re not going to cheat, that’s what it takes the most. And there comes this team regeneration , possibly the best in the game.

The team is made up of Zamasu , the new Perfect Cell, Lord Slug, Janemba, Evil Buu EX and Piccolo , the first weeks of the game. The grace of this team is that it combines a great capacity for survival, long games to get more Rising Rush and a new capacity for damage thanks to the latest characters. A nuisance to finish them with the tank format of many of the characters. This is how a fearsome team is made up:

Core Team

Zamasu SP (RED). He is a tremendously difficult character to win for two reasons: his unique ability ‘Immortal Body’ and his main ability to recover life for the whole team. In addition, it is devastating because it enhances attacks against saiyans and hybrid saiyans, among other potentialities.

Perfect Cell SP (YELLOW). He is the most offensive character of the team, the one who harms the game the most and who is able to rescue his teammates when we cover the Ultimate Gohan style or Goku SP green. He has everything, and his Solar Kame Hame has besides being very hard, it can leave the enemy paralyzed if it survives.

Core Team

Lord Slug SP (BLUE). The extra movement of this villain namekiano allows to lower the strike defense of the enemy and has a 30% chance to steal a dragon ball, which makes it difficult for the opponent to get Rush. In addition, within the team he strengthens the strike attack and as he contributes two cards of this type, he is the perfect complement of Cell.

Bench (substitutes and synergies)

Super Janemba SP (purple). Janemba is an ideal bench character to be able to offer strike defense on his first level to teammates.

Ex Evil Buu (blue). Another character that has synergies with the regeneration tag, in this case improving the blast attack in battle. Note that if used in combat, directly Ultimate is the best in the game, an almost certain death for the enemy.

Piccolo SP (green). Character that in third or fourth level of Z Ability offers defense of 30% or more in strike, something that makes even more resistant to the teammates who are playing.

Then we leave you with a selection of equipment that further enhances the virtues of the regeneration team, without a doubt one of the best in the game.


Fortnite season 8: how to overcome all the challenges

La Escape mode has just returned for a limited time to season 8 of Fortnite , bringing under its arm a new temporary event called Todo en Juego . This new event will be active during the next 5 days, and poses new challenges and rewards to the players.

In this guide we are going to give you all the necessary tricks and tips so that you know how to overcome all the challenges of Todo en Juego in Fortnite , and thus you can overcome all the free cosmetic objects that are part of the event. Prepared?

How to overcome all the challenges of the All in Play event in Fortnite season 8

La Escape mode has very specific rules: it is a 4-player squad mode, without respawn, in which we must get some jewels and take them to a safe extraction point. We gave you guidelines and tips in our guide to tricks and strategies to win in La Huída mode .

The challenges of Todo en Juego in season 8 of Fortnite are the following:

All-or-nothing recompense Fortnite season 8
Complete challenges of The Flight (2)
Win a game of The Flight (1)
Win games of The Flight (3)
Win games of The Flight (5)
Use a spear thrower in different games of The Flight (5)
Inflicts damage to rivals wearing a jewel (200)
Collect a jewel in different games of The Flight (3)

To win games in La Huída , all you have to do is try not to be too aggressive. The best thing is to throw yourself to an area far from the point where the jewels are, equip the best you can and go hunting for the bearer of a jewel. Teamwork is in this key way.

How to overcome all the challenges of the All in Play event in Fortnite season 8

Good Strategy

A good strategy is to get close to the extraction vans, if it is with explosive weapons such as a rocket launcher, better than better, and try to finish the rival teams while trying to evacuate the jewel.

This will also allow you to be able to not only win games, but also other challenges at the same time, such as collecting jewels and inflicting damage on rivals who wear the jewel. It is, perhaps, the best tactic to complete most of the challenges quickly.

Finally, the one of the spear throwers is the simplest of all. The object abounds, so you only have to take one, use it once, and leave it to count towards the progress of the challenge …

With this you already know how to overcome the challenges of All or Nothing in Fortnite Season 8 . If you need more help with the game, here you can see how to earn more XP and climbing fast level in season number 8 , the 9 Things you might not know of season 8 Fortnite (caskets, new objects …) , the three best places to land in season 8 , the 50 tricks that will help you win games , the best weapons (updated to January 2019) , the best maps of the Creative mode (and the codes to access them) , how and where find the buried treasure or the best place to farmear a lot of wood and fast stone .

You also have our Fortnite guide , full of tricks and tips of all kinds, to master the best weapons in the game, learn to build better and, of course, how to complete all the challenges of season 8 , all the challenges of Discovery (as the old Nevada), without forgetting other useful guides like where to find all the guns in season 8 , the best configuration to play with the command or how the new system of markers works .

Wargroove, Advance Wars already has spiritual heir

Without counting the spin-offs, if one stops to watch the latest installments of the Fire Emblem saga (Awakening, Fates and Shadows of Valentia) it is difficult to see remarkable differences between them. The core of the experience is so solid, it has been so many years of improvement, that the novelties are usually found elsewhere: different endings, stories, graphic improvements and little. No need to touch what works, unless you already sell .

That’s why Fire Emblem is a franchise with good health, and therefore is pending to jump to Nintendo Switch. But it is, too, because it has no direct competitors . The only one that could face him is the Advance Wars series, but they share parents (Intelligent Systems in the development and Nintendo in the distribution) and they do not seem interested in stepping on themselves. Things may change now that Wargroove has entered the equation.

The Chucklefish Creation

You may know this little Chucklefish creation because it has been number one in the European eShop since its launch ten days ago. And the position is deserved. Without reaching the perfection of a game of Intelligent Systems, the raw material shines enough for this to be considered a spiritual heir of Advance Wars, and even incorporates little things that make your proposal advance a couple of steps.

If you come totally disconnected from the genre, I’ll tell you in three quick strokes : the idea is to beat the opponent in a scenario in which you have to capture areas, in order to have more troops to send to the conquest and end up drowning the opponent. It is usually won by capturing the strength of the other or eliminating its commander, although the story mode incorporates variants that dress the formula with several turns of the nut, the stick ‘escapes the enemy siege’ or ‘visit these points on the map to finish ‘


Chucklefish Creation

The Wargroove

When the battle is at its peak, each movement becomes a multitude of calculations conditioned by the type of unit, its mobility, the terrain from which it attacks and a generous etcetera. The simile that best exemplifies it is a game of chess , and in those moments the magic lived in the best times of Advance Wars is recovered. In addition, the inclusion of stronger, leading units that suppose the end of departure if they are eliminated makes the whole work with dynamics that we never saw in the times of GB Advance and NDS.

I insist that Wargroove is not perfect, that it does not allow to accelerate the clock in some shifts of planning and that in the campaign there are games of almost an hour that can go to hell for unfair development decisions. But I tell you, whoever expected a return of the formula can be in luck . In addition, the game comes with a level editor that gives for separate item. It is of those generous premieres to those who know badly to take a but, so although there are, I keep the good. Of that there is also more.